
![]() | ![]() I created a bus on Ardour ("Driven Guitar Bus" in this situation) and setup my guitar FX Rack on it. Why didn't I set it up directly on the track ? If I had to make multiple takes by using the same plugins, I would have to put them on every track I have. This would be a very processor consuming way. By setting up a bus, you can use it for every track just by simply routing properly. This bus gets the signal directly from system capture device, which is a clean and flat guitar signal coming from the mixer and after processing it with the plugins, sends it to the related track we wish. But , Why did I choose those plugins ? and Why they are connected in that order ? See below for details .... |
![]() | Our
first plugin is C* Mono Compressor. This plugin is really great and
acts like a little old fashioned which is suitable for starting to have
a vintage
sound. A compressor on the guitar, narrows the dynamic range and
creates a steady and sustaining sound. The parameter values can change
according to the guitar's response to player. With my cheap guitar this
setting worked well. Notice the 12 dB gain here, this is also the first
gain stage on the way to our driven guitar sound. The attack and relase times are also important. A higher attack time will cause a late triggering and the compressor will respond slowly, the same is true for release time. It should be set properly so the compressor can stop working at the right time. Your ear is your guide here. Just listen and set it up. |
![]() | The
low-end components of a signal occupies too much place and should be
removed before any gain (distortion) stage. Otherwise, low-ends masks
the upper harmonics and cause a muddy, colorless sound. I did it from low-end to the high-end step by step in order to keep the balance. Very sharp EQ settings don't sound good. The higher frequencies are boosted here to emphasize guitar's upper harmonics to produce a cleaner and brighter sound. Those settings can also change dependently. |
![]() | This
plugin is actually our distortion pedal. The gain is increased 2.2
times. There will be a third amplifying stage after that, so the bass
frequencies are cut a little bit more. The drive parameter also
increases the distortion. This plugin simulates a tube type amplifier
which emphasizes the second order harmonics and sounds thicker compared
to it's solid-state counterpart. The settings can vary according to how harsh the sound to be produced. I could not hear any difference when changing the temprature parameter so I just leaved it as it was. |
![]() | This
is the amplifier just before the speaker. The gain is increased by 1.5
times with a full drive and this plugin also simulates valve (tube)
saturation. I set the tone parameter to 1 in order to keep the mid
frequencies, and there's no change in lows here. Maybe just a little
cut. Watts parameter again did not make a significant change on overall sound and I left it as it was. The gain and drive parameters can vary according to the desired amount of distortion. |
![]() | Cabinet
simulators are very important plugins because they give the signal it's
final shape. CAPS Cabinet II offers many cabinet simulations but this
time I preferred the Martial setting. It sounds a little bit Marshall
to me :) There's again a 5 dB of increase in gain to setup the final output level. |
![]() | This
plugin is here to compensate the low frequency loss in the previous
stages. Lo gain parameter is set to 6 dB. Lo gain is an active low
shelving filter and adds some low-end to the sound in a smooth way. A little mid and hi gain is added just for final taste. |




